7 edition of GURPS All-Star Jam 2004 found in the catalog.
January 2004 by Steve Jackson Games .
Written in English
|The Physical Object|
|Number of Pages||128|
Civil society and ethnic conflict management in Nigeria
Our Catholic faith.
Analysis of the Industrial Electrical Trade.
Letters from the Sandwich Islands
Edinburgh functional communication profile
Laboratory manual of general chemistry
George Stubbs and Ben Marshall
Effects of surface disturbance (primarily livestock use) on the salinity of public lands in the upper Colorado River basin (1977 status report)
new primary mathematics
Making a missionary church
Voices from the Oregon Trail
Mary Hunter Austin.
The expediency of preventive wisdom
Nine Authors. One Book. Take nine fan-favorite GURPS authors. Give them e words to write about whatever they want. The result is GURPS All-Star Jamfeaturing: Kenneth Hite, writing about ghost hunters; Phil Masters, with a fairytale.
includes new GURPS rules and articles, as well as other Steve Jackson Games releases like In Nomine, Illuminati, Car Wars, Toon – and many more top games like Dungeons and Dragons. GURPS All-Star Jam is an eclectic, experimental GURPS worldbook. Instead of covering one licensed property, genre, or historical period in exhaustive detail; ten of the more prolific GURPS authors were each given the freedom to write a chapter on whatever campaign idea they had rolling around in GURPS All-Star Jam 2004 book head.
GURPS All-Star Jam ; GURPS Best Of Pyramid 1 - First selection of articles from online gaming magazine Pyramid. GURPS Best Of Pyramid 2; GURPS Grimoire - A companion volume for GURPS Magic, describing hundreds of spells and two new Colleges, Gates and Techs.
GURPS Magic (for GURPS 3e) GURPS Martial Arts (for GURPS 3e). Nine Authors. One Book. Take nine fan-favorite GURPS authors.
Give them e words to write about whatever they want. The result is GURPS All-Star Jam ,featuring: Kenneth Hite, writing about ghost hunters; Phil Masters, with a fairytale Author: Steve Jackson Games. The GURPS All-Star Jam Now this is a bizarre idea for a product.
GURPS All-Star Jam 2004 book took 10 of the most popular GURPS authors and paid them to write up anything they wanted. Two of the authors collaborated on one, and the rest each wrote up their own entry.
So really, this is like 9 miniature GURPS supplements. The topics are, well, quite varied. The GURPS All-Star Jam web page is at allstarjam/. Page References. Rules and statistics in this book are.
The GURPS All-Star Jam Now this is a bizarre idea for a product. They took 10 of the most popular GURPS authors and paid them to write up anything. Gurps Allstar Jam has 16 ratings and 0 reviews.
Take nine fan-favorite GURPS authors. GURPS Role Playing Games. GURPS is a tabletop game that allows for play in any game setting. In GURPS role-playing games, a wide range of campaigns filled with magic, combat, robots, medieval themes, futuristic themes, and more are made possible.
What does GURPS mean. The name of this gaming world stands for Generic Universal Role-Playing System.
Nine Authors. One Book. Take nine fan-favorite GURPS authors. Give them e words to write about whatever they want. The result is GURPS All-Star Jam ,featuring: Kenneth Hite, writing about ghost hunters; Phil Masters, with a fairytale.
All-Star Jam Ten Authors. One Book. Just an odd idea for a product. All-Star Jam is a Best of Pyramid with unpublished articles, basically. Some of the articles are on general topics - airships, precursor races, ghost breaking, underground adventures - but there are also some odd little campaign settings you could reasonably flesh out with.
Buy All-Star Jam - GURPS 1st-3rd Ed from Steve Jackson Games - part of our ' Role Playing Games collection. All-Star Jam - GURPS 1st-3rd Ed - Noble Knight Games A Shipping and Customer Service Update for You.
GURPS Thaumatology: Alchemical Baroque is a short (page) setting/worldbook supplement for GURPS 4th edition by Phil Masters; the full title indicates GURPS All-Star Jam 2004 book it is associated with the larger supplement GURPS Thaumatology, using the extended rules for magic in GURPS from that book.
The setting it describes was originally depicted in a chapter of GURPS All-Star Jama. GURPS Steve Jackson Games Book Basic Set Adventuring 2nd Edition.
Condition is Used. Cover shows wear from age. Pages are clean with no marks or Seller Rating: % positive. Crisp, glossy cover. Gorgeous. ~ pages. Title: GURPS All-Star Jam Author(s): Categories: Other, Publisher catalog ID: SJG SJG GURPS Classic: All-Star Jam Nine Authors.
One Book. Take nine fan-favorite GURPS authors. Give them e words to write about whatever they want. The result is GURPS All-Star Jam ,featuring: Kenneth Hite, writing about ghost hunters; Phil Masters, with a fairytale world of muskets, ghosts, and strange magics; Beth McCoy.
Related: gurps lot gurps basic set gurps 4th edition gurps traveller gurps 4th gurps compendium gurps basic gurps fantasy gurps 3rd edition gurps cyberpunk shadowrun Refine more Format.
GURPS WWII: A World Ablaze, its Destiny in the Balance 60 copies; GURPS New Sun: Based on Gene Wolfe's Book of the New Sun Series 48 copies; GURPS All-Star Jam (Contributor) 28 copies, 1 review; GURPS Myth: Roleplaying in the World of the Fallen Lords 27 copies; GURPS WWII: Iron Cross 21 copies.
Book Type: Background: Setting: Genre: Modern: Setting: Generic: System: GURPS 3: Article Summary [ Edit Article Info] Effectively, GURPS Ghostbusters. This article is contained in GURPS All-Star Jam Comments & Reviews: Your Thoughts.
You must login in. There's a great article in the All Star Jam ()book all about also has GURPS 3E stats for the LZ Graf Zeppelin which would be trivial to use in a 4E game. It's also got write-ups for the USS Akron and USS Macon which were actual aircraft carriers.
They used a trapeze system to capture a hook on top of the planes and bring them into an internal storage. Buy any 2 items (single book or a lot -- like all 4E books) and get 1 book or lot of equal or lesser value free. Using the most favorable free books, buying 2/3 of all the items and getting 1/3 of them free would come up to $ Being co-authors with my spouse, Walter Milliken, on GURPS Illuminati University and GURPS In Nomine, were very challenging to the marriage.
We only squabble when we’re both working on the same book. The more recent GURPS All-Star Jam has a chapter where I managed to get the outline from him and wrote the rest myself.
That was easier. Even when GURPS Martial Arts: Technical Grappling was published, there were ways to simplify it, and some of those were included in. Any references to “the book” below refer to GURPS Technical Grappling, and the “core rules” are the ones from GURPS Characters and.
Make an attack. GURPS Time Travel Game Book Paperback Steve Jackson Games. Biographies, game statistics, maps and histories. Also included are a complete system for improvisational magic, optional rules for “inherent” magic abilities, special advantages and disadvantages for mages, and a system to let the GM create h Easily the dullest introductory.
GURPS All-Star Jam Steve Jackson Games Supplement RPG Game Gaming Book. C $ Shipping: + C $ Shipping. TOP SECRET/S.I. HIGH STAKES GAMBLE RPG Role Playing Game TSR Incomplete. C $ Shipping: + C $ Shipping. Talsorian Cyberpunk RPG Cyberpunk Red Jumpstart Kit Box MINT.
*"GURPS All-Star Jam " *"GURPS Best Of Pyramid 1" - First selection of articles from online gaming magazine Pyramid. *"GURPS Best Of Pyramid 2" *"GURPS Grimoire" - A companion volume for "GURPS Magic", describing hundreds of spells and two new Colleges, Gates and Techs.
*"GURPS Magic" (for GURPS 3e) *"GURPS Martial Arts" (for GURPS 3e). The finale of the first Shadowrun book takes place at an airfield where a yakuza boss has just flown in on a zeppelin. GURPS All-Star Jama chapter compilation of various roleplaying concepts and settings, devotes one entire chapter (by Brian J Underhill) to airships.
All Star Jam pdf MB 3rd ed. Rulebooks/GURPS (3rd ed.)-Alpha MB 3rd ed. Rulebooks/GURPS (3rd ed.)-Alternate Earths MB 3rd ed. Rulebooks/GURPS (3rd ed.)-Alternate Earths MB 3rd ed.
Rulebooks/GURPS (3rd ed.)-Arabian MB 3rd ed. Rulebooks/GURPS (3rd ed.) MB. GURPS All-Star Jam by Kenneth Hite: GURPS Steam-Tech by William Stoddard: GURPS Modern Firepower by Hans-Christian Vortisch: Gurps Space Atlas: A Compendium of Worlds for Interstellar Roleplaying (1) by Steve Jackson: GURPS Space - Space Atlas 2: A Guide to the Corporate Worlds by Steve (edited by) L Creede; and.
Designer's Notes: GURPS All-Star Jam GURPS: 4/9/ Librarian's Love-Child in World Domination Horror: Conspiracies and Paranoid Delusions in GURPS Discworld: GURPS: 4/9/ Supporting Cast: The Man: 4/23/ Stranger Synergisms: More Goodies for Strange Synergy: Strange Synergy: 4/30/ The Seven Bees: 5/7/ Playable PC.
He contributed to GURPS Traveller and GURPS World War 2 lines, and created Transhuman Space (), a new science fiction setting and game line for GURPS.: Pulver assisted Sean Punch with the fourth edition of GURPS beginning in.
Early saw another book with a chapter from me; GURPS All-Star Jamfollowed in the middle of the year by my GURPS Dragons. Around which time, GURPS moved from 3rd to 4th edition, and I was roped in to work on the new line too.
1E1P PDF GURPS Classic: All-Star Jam 1E1P PDF GURPS Classic: Steam-Tech 1E1P PDF GURPS Classic: Modern Firepower 1P PDF GURPS Classic: Space Atlas 1P PDF GURPS Classic: Space Atlas 2 1P PDF GURPS Classic: Space Atlas 3.
Jonathan Woodward (I) Alternate Names: Website wrong website. Fans: 1. Become a Fan. Corrections Clone Customize View The Book of Legions.
Wraith: The Oblivion. Storyteller. Rank: Num Ratings: 5 GURPS All-Star Jam GURPS (3rd Edition) GURPS 3. Rank: Num Ratings: 9. GURPS Thaumatology: Alchemical Baroque Designer's (Bibliographic) Notes.
GURPS Thaumatology: Alchemical Baroque doesn't have a bibliography, partly because it started life as a chapter in GURPS All-Star Jam back inand that was written to a specific word count limit and I had other priorities, but also because it's not really that sort of book.
I was looking through GURPS All-Star Jam * and reread the article on Precursors for the first time in a few years. It is one of the most brilliant pieces of how to design alien technology (including architecture) that I have ever read. It uses advantages and disadvantages in the species makeup to determine what sorts of traits the tech may.
GURPS 4th Edition, Characters & Campaigns () Steve Jackson Games: 3/5: 06/04/ GURPS All-Star Jam () Steve Jackson Games: 4/4: 09/17/ GURPS Basic Set: Characters () Steve Jackson Games: 5/4: 12/27/ GURPS Bio-Tech () Steve Jackson Games: 4/4: 11/10/ GURPS Covert Ops () Steve Jackson Games: 4/4: 09/12/.
VAE: One of my favorite games settings was created by you and first appeared in GURPS All-Star Jam Alchemical Baroque. I think that it's a fertile and imaginative setting, that mixes fairy-tale fantasy with early modern science kind of a black-powder fantasy.
In the anthology supplement GURPS All-Star JamKen Hite’s contribution was the article Ghost-breaking. It takes a more antiquated approach to spook hunting, with electric pentacles and other wondrous ghostbusting artifacts, but it’s got a widget you haul around on your back to zap and trap ghosts, so that counts in my book.
Gurps All-star jam (downloadable from Steve Jackson Games for $) Has a brief but quite well done article on Ghosts and Ghostbusting, all stats therein are for 3rd edition Gurps. I still recommend it,as it nicely adds detail to the Ghost classification system from the Ghostbusters RPG with more on ghost types and the past history of.
GURPS Alternate Earth 1 and 2 GURPS All-Star Jam GURPS Illuminati GURPS Greece GURPS Egypt GURPS Places of Mystery GURPS Old West GURPS Steampunk and Steamtech And of course Transhuman Space, which in my opinion is simply the most innovative SF setting ever.
Reply Delete. GURPS All-Star Jama chapter compilation of various roleplaying concepts and settings, devotes one chapter (by Brian J Underhill) to airships.
Mage: The Ascension: A favorite (if blatantly anachronistic) mode of transportation for the Sons of Ether, who for the most part revel in just the type of aesthetic that would spur mad.Have I plugged GURPS All Star Jam yet? * Gray Renegades: by 79 () One of my first articles for In Nomine, and suffers a little from "first articleness." Some of the themes in it showed up in the Redemption chapter of the Infernal Player's Guide -- .